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Zephyr are Lightning Elemental mobs added by Lycanites Mobs that shock anything and everything they fly into.

Spawning[]

Zephyr can spawn during thunderstorms.

Every time you break a block of Glowstone, there is a 2% chance of a Zephyr to spawn.

Zephyr spawners can be found in Dungeons (Vanilla).

Summoning[]

If the player has a Knowledge Rank of at least 1 of the Cinder and Djinn, it can be summoned as a temporary allied minion with a Summoning Staff. They can not be tamed, only temporarily summoned.

Variants[]

See variants System for more information.

For every Zephyr that spawns, there is a 10% chance for it to be an Uncommon variants. Uncommon Zephyr can be Keppel or Golden. A Keppel Zephyr is bright blue in color, while a Golden Zephyr is Orange with scarlet lightning (Kind of looks more like fire than lightning). Uncommon Zephyr have double the Health of a regular Zephyr.

Levels[]

See Creature Levels for more information.

Zephyr, like other mobs from Lycanites Mobs, can spawn at higher Levels. Local Area Difficulty can increase the Level of a Zephyr, and Zephyr spawned in Dungeons will also be higher Level than normal.

Behavior[]

Zephyr are aggressive. They'll paralyze any entity that gets too close to them.

Fusion[]

Cinders will fuse with a Djinn to create a Lvl 20 Zephyr, and Zephyr will be uncommon when both the elementals that fuse into in are uncommon.

Trivia[]

Zephyr somehow are also called Raidra.

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